// ChildFrm.cpp : implementation of the CChildFrame class
//

#include "stdafx.h"
#include "QuantyView3D.h"

#include "ChildFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CChildFrame

IMPLEMENT_DYNCREATE(CChildFrame, CGV3dChildFrmWnd)

BEGIN_MESSAGE_MAP(CChildFrame, CGV3dChildFrmWnd)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CChildFrame construction/destruction

CChildFrame::CChildFrame()
{
}

CChildFrame::~CChildFrame()
{
}

BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs
 
	if( !CGV3dChildFrmWnd::PreCreateWindow(cs) )
		return FALSE;

	return TRUE;
}



/////////////////////////////////////////////////////////////////////////////
// CChildFrame diagnostics

#ifdef _DEBUG
void CChildFrame::AssertValid() const
{
	CGV3dChildFrmWnd::AssertValid();
}

void CChildFrame::Dump(CDumpContext& dc) const
{
	CGV3dChildFrmWnd::Dump(dc);
}
#endif //_DEBUG